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Mobile optimized prefabs, materials and shades.
移动优化预设、材料和阴影。
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Fixed: Issue where cities would stop rolling prefabs to place in the world.
修正:问题在城市将停止滚动问题放在世界。
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Prefabs can be inserted into any number of scenes, multiple times per scene.
预设件可以多次放入到多个场景中。
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To read more about using and updating Prefabs, please view the Prefabs page.
要阅读更多关于预置的使用和更新问题,请查看Prefabs页面。
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The reason why you should use prefabs is that when a prefab change, all the instances change too.
你应该使用预制体的原因是改变一个预制体,所有的实例都改变了。